Development Update #14

Hello Citizens, It’s been an eventful two months for us. As you may or may not know, a week or so ago we began interviewing and selecting a variety of people to fill faction leadership positions. Overall, the community engagement was quite overwhelming as a lot of people decided to give it a go and … Read more

Development Update #13

​ Hello citizens, I hope everyone had a wonderful New Years and holiday. It’s been a while since we have last done one of these, for which I genuinely apologize. These last two months, we have profoundly concentrated on level design (specifically Mars), the implementation of security barriers, game lore, teleporters, throwables, and our psionic … Read more

Development Update #12

Hello Citizens, Today is the day we will finally reveal the reason why it has been so quiet on our end for the past two months. In this month’s development blog, we’ll cover a few topics that are quite substantial. The team was hard at work developing and improving key mechanics; such as player customization, … Read more

Development Update #11

Hello Citizens, To start off, I would like to apologize for the delay. Some of the staff were on a well-deserved vacation, including me… so things have been rather slow regarding showing off content and such… But, no fear! Over the past two months, we have made significant progress in terms of game art, overall … Read more

Development Update #10

In today’s development update, we’ll talk a bit about what we have been doing the past month. It’s a whole lot, so please bear with me as I go through some of the most important topics. First off, I would like to extend our sincerest gratitude to those who have been testing the game with … Read more

Development Update #9

Aliens! Aliens! ALIEEEENS! That’s right! In this development update, we’ll show off our brand new alien implementation and its lore. It’s undoubtedly one of the most anticipated features of the game as it’s a steady supplier of action and adrenaline. It’s also the top solo content we will be implementing, so it’s something we absolutely … Read more

Development Update #8

Hello Citizens, We hope you enjoyed our April Fools announcement regarding Mankind Reborn: Drift Heroes, we know we sure did! After publishing our last development blog, we have made significant progress regarding game lore, level design, audio, so needless to say, that’s precisely what this Update is going to emphasize on. In an effort to enhance … Read more

Development Update #7

Woo! What a month it has been. Please take your precious cup of Joe (or tea if you’re British), take a seat and sit back because we have a tremendous amount of delicious information for your brain to take in and process. The team has been working endlessly, genuinely working all-nighters so often it practically became … Read more

Recording of the Open Test (Jan 31, 2018)

We would like to thank everyone who got involved with the open test! Thanks to you we were able to track and fix a LOT of issues, and we’re pretty certain we wouldn’t have found them without your help. Thank you for bearing with us during the test! Please follow the YouTube channel for future content!

Development Update #6

Hello Citizens, First off I hope everyone has had their fair share of happiness and good fortune in 2017. Looking back at last year, it is truly astonishing what we were able to accomplish with Mankind Reborn in such a short time-span. While we have yet to reach our Alpha stage, it is safe to … Read more