Hello citizens, Today we’ll be revealing some of the concepts @SefDeka had been working on for the past few months. Light, medium and heavy armor are included. Any feedback is greatly appreciated. Enjoy! Discuss here.
Greetings citizens, In this month’s development blog we’ve prepared a few goodies for you guys, one of which would be the reveal of our new alien world — Aurora. Ideally we would have had a video ready showcasing new mechanics and the world itself, but @BioXide is currently in the middle of hurricane Maria so it was … Read more Development Update #5
Hey guys, Today we’ve returned with our fourth developer’s blog and boy, is it a good one! Firstly, right off the bat, we would like to apologize for the long wait, but after reading this blog you’ll know deep down that is was completely worth it. We haven’t sat still during this time! As most … Read more Development Update #4
Hello, We’re back with our second development update. One of the most major changes since our last update is the fact we now have Jord on the team who’s already working hard designing and blocking out layouts for one of the 20 maps planned, namely the Union City Riversidemap, so this update will mostly revolve around map design. … Read more Development Update #2
Hey guys, As the videos are somewhat scattered in a thread in our general forums, I felt like having a thread where people can easily find all videos of the last combat testing would be a good idea. So here you go! Unfortunately I couldn’t recover Buske’s long Steam-stream during the testing. https://youtu.be/PMar_gAg03k Please do keep … Read more Videos of closed/open combat testing session
Hi, We have prepared a few goodies for you to see. Today we’re focusing mostly on the Cloning Facility that Jord has been working on lately and the character management web-portal. The past week both Buske and Manlosa have been working tirelessly on the login system for Mankind Reborn to work as well as the … Read more Development Update #3
Hi guys! Oh, it’s been a very, very busy weekend for us! The whole team has been working nonstop, putting in excellent work. We thought it’s about time to release our very first development update. Here’s what we have done just this weekend — a substantial amount of work has been done concerning stackable items. … Read more Development Update #1